- Robert E Lee Civil War General Game Free
- Robert E Lee Civil War General Game Free Download
- Robert E Lee Civil War General Pc Game
Lee: Civil War General is a strategy game for the PC made by Sierra Entertainment. This game is not compatible with newer Windows systems. Various patches and upgrades are not effective in addressing the compatibility issues. Here is the video game “Grant - Lee - Sherman: Civil War 2: Generals”! Released in 1997 on Windows, it's still available and playable with some tinkering. It's a strategy game, set in a historical battle (specific/exact) theme and it was released on Windows 3.x as well.
In Civil War Generals 2: Grant - Lee - Sherman, the sequel to Robert E. Lee: Civil War General, the designers have taken the best from the original title and implemented many more features to make playing a truly memorable experience. In this turn-based Civil War extravaganza, hex squares are equal to about 200 yards across, thus making it evident right away that you'll be controlling your units at a very low level of detail. Each daylight turn is the equivalent of roughly a half an hour of real time battle. Night action comes in various forms and therefore the length of the turns varies accordingly.
The game includes an in-depth, two part tutorial scenario that covers most of the basic gameplay and its use is highly recommended, especially for novice gamers. The number of units available in Civil War Generals 2: Grant - Lee - Sherman have nearly tripled from its predecessor. Now in addition to infantry, cavalry, artillery and specialists, the designers have included engineers, Corps HQ, scouts, heavy artillery, horse artillery, siege mortars, frigates, gunboats and mortar gunboats. Everything from equipment to morale issues to the quality of leadership has been patterned directly on real life counterparts and changing the course of history will not be a simple matter in this simulation.
Of great interest is the way the game handles campaigns. Not only does it string together varying numbers of individual scenarios but puts the emphasis on how well or poorly your army (you can play as either union or confederate) performs during battle. The results in one campaign scenario carry over to the next skirmish or battle! So winning is not always the main objective or only priority, as perhaps a well executed holding action or a dislodging of enemy troops from some strategic terrain could save the day. Living to fight another day is just as important a concept in this game as it was in real life.
A huge array of features including breastworks, medical attention, loyalty, influence of commanding officers, terrain, weather, visibility, indirect fire, flanking operations, holding actions and charges are all components dealt with in the game. Further integrated topics include cohesion of multi-unit actions, correct formations for specific situations, objectives, time of day, ammunition, weapons, supply, reserve strengths, strategy and tactics.
Gameplay is a snap with the easy to use point-and-click interface and the on-screen menus and help are extremely well done. Five multi-player modes are supported and the addition of a scenario builder, which can be used to edit existing scenarios or create brand new ones from scratch, is a welcome feature and is guaranteed to extend the life of the game for a considerable time. As in the first game, victory conditions vary according to the objectives of each scenario and are diverse and realistic. A vast number of single scenarios are included, along with a dozen or so full campaigns, as well as alternative and historical battles. Let your imagination soar and try to change or re-create in vivid detail the American Civil War.
Graphics: Superb graphical depiction of individual units, flags, uniforms, terrain and more. The attention to detail is extremely high and one can definitely see the result of designer pride in putting together a realistic simulation of the Civil War and its many components.
Sound: Terrifically enhancing music from the Civil War era and excellent sound effects complement game play very nicely.
Enjoyment: If you are a Civil War buff, the possibilities inherent in the game are nearly endless. With the scenario designer, historically accurate troop representations as well as battle ingredients, compelling and intense game play and a smart AI, the game serves a great source of enjoyment. Even the casual gamer should get a feeling of satisfaction of 'winning' one of the many, many scenarios or just enjoy the sheer volume of information included.
Replay Value: For all intents and purposes, unlimited.
Grant - Lee - Sherman: Civil War 2: Generals expanded its earlier title, Robert E. Lee: Civil War General. Battle as the boys in blue or gray in the Mississippi Valley or on the Atlantic Coast. Play an individual battle, a mini-campaign or the entire war. Create your own customized battlefields with the new terrain editor, and challenge foes around the world to Internet, modem, or network war. The game features turn-based play on a hex map and artwork by Mort Knnstler.
How to run this game on modern Windows PC?
People who downloaded Civil War Generals 2 have also downloaded:
Robert E. Lee: Civil War General, Sid Meier's Gettysburg!, American Civil War: Take Command - Second Manassas, Axis & Allies, Sid Meier's Antietam!, Battleground 2: Gettysburg, Battleground 7: Bull Run, Battleground 3: Waterloo
Overview
As the smoke settles, you see them crossing the ridge. Dressed in the blue uniforms of the Union army, the well-supplied troops take the hill and dig in for defense. Having your troops already positioned for a counterattack, you launch a volley of cannon fire from the opposite hill, causing light casualties but rattling the enemy troops. Then you send in the attack: two brigades of musketeers, led by the Virginia Cavalry commanded by Major General J.E.B. Stuart, charging up the hill, scattering the outnumbered and awed Northern brigade.
Your men shout with excitement as the Northern forces beat a hasty retreat, surrendering the hill and leaving both supplies and blue-clad bodies scattered across the hillside. However, your rejoicing is quickly sobered as you look about for Major General Stuart, only to find him among the fallen, the victim of Union sharpshooters. While the wound is not mortal, you have lost a great man for at least one battle. You rally your men for another assault on the fleeing soldiers, while bringing in reinforcements from the rear.
Such is the stuff of Robert E. Lee, Civil War General, by Sierra. You are placed in the role of Robert E. Lee, the famed Southern general, faced with the difficult task of rallying an unskilled, unorganized, and poorly supplied army against the stronger and better trained Union. This game will take you through a variety of scenarios in both single and multiplayer modes, challenging your skills of strategy and tactics, which, if you succeed, will eventually culminate in the 'what if' scenario of an all-out siege of Washington, D.C. by General Lee. Can you handle that?
Setup
Under Windows 95, setup for this game was a breeze. There were no snags, and all detection and installation occurred without any problems. The game has three installation options, ranging from the tiny (11 MB) to the massive (over 100 MB). I chose the medium installation, which was reasonable in terms of both size and performance. The entire installation process was effortless and took no more than a couple of minutes. This was a boost, as the game had already started to suck me in from the moment I opened the box.
Documentation
The documentation for this game is great. In a time when all too many companies try to pass off an online help document as a manual, it is a good feeling to see a well-done manual. While this is not a catalogue of the weaponry and tactics of the Civil War (for all you grognards out there), it does have sufficient notation on both gameplay and military facts to allow any user not only to get into the mechanics of the game quickly, but also enjoy him/herself doing it. It weighs in at a nice 138 pages, in addition to the Multimedia Historical Supplement, which augments the manual rather than duplicating it. Although I can imagine some hard-core strategists out there looking for minute details on all weapons, units and factors within the game, I found that all game rules were rather straightforward and all NECESSARY information is included. This is a well-documented game, not a playable encyclopedia.
Gameplay
Now remember, I am not much of a strategy man, and the words 'turn-based' are about as appealing as the phrase 'root canal' to me. The phrase 'twitch reflexes' better describes my kind of game. Even if I'm playing a strategy game, I want ogres rushing through the woods and missiles tearing through the sky after attacking choppers. However, this game broke through all of that.
On the box, this game boasts: 'So realistic you can smell the gunpowder!' After seeing that, my first thought was 'Boy, am I going to enjoy ripping this game apart!' However, I found that the game was not only very professionally done, but also very enjoyable. In fact, I cannot remember the last time that I opened a game (in which I was interested) where I didn't jump straight into the gameplay aspect. I broke that habit for very good reason with this title.
Immediately after installing this game, I found myself exploring the 'Multimedia Historical Supplement,' which is sort of a Civil War museum on CD-ROM, and for good reason. Yes, I studied the Civil War in elementary school, and no, I did not end up memorizing names of battles, generals or weapons. However, I was really intrigued by the supplement. It includes a series of documents, drawings, speeches (in audio) and video. These are combined in a skillful way to present an excellent study in the history, individuals, lifestyles, weapons and aftermath of the Civil War. This serves to set the background for the game, providing an understanding of weaponry, battles, leaders and other factors that are crucial to gameplay, but would turn the average non-grognard away from a manual.
The game takes into account such factors as morale, weaponry (even down to the variety between the many kinds of rifles, cannons, etc.), supplies, organization, health, day/night, charges, charismatic leaders (generals, etc., who can also be shot or killed, thus robbing your opponent of this bonus), and many other critical concepts. The interface clearly gives you information on all these aspects, so there is no need to wonder how many shots you have left (yes, these are real soldiers with real problems) or how badly wounded certain units are. Not only that, but the interface gives you an easy toggle between a simple graphical presentation and a more complicated numerical one, which can be changed on the fly. In addition, the game accounts for differences between the two sides (morale, technology, supplies, training, support, etc.) and gives you an overall feel that yes, these are your men, and you will think twice before you send a brigade charging into certain death.
In addition, you will find that between battles, you have a chance to restock your men, reorganize your troops, or even discharge an ineffective officer (although the fault is probably all yours, but it feels good anyway). This section of the game is not difficult to perform and helps one understand the state of distress that the South was in during the war. This part of the interface is all graphical, and users should find no problems understanding it. This break in between battles is both desired and realistic, letting you choose how to build the Confederate army. After all, you are Robert E. Lee, Civil War General.
Once I got into my first battle (which you can do practically immediately if you like), I started to understand the attraction of a turn-based system. Never before had I played a turn-based strategy wargame that made me feel the kind of tension, excitement, and 'just five more minutes' feeling that a well-done real-time wargame can convey. As a game progresses well, you can feel the excitement of cornering an enemy brigade and forcing it to surrender, as well as the dread and 'please wake me when it's over' horror of a rout on the battlefield. This game has all of the 'kick-butt' tactical feel of C&C or Warcraft II, but with a deeper strategical element.
This is where this game really scores true. The game is easy to get into, and once you are into it, nothing -- not the interface, audio/video, system requirements, nor the game concept -- gets in the way of gameplay, which is what a game is all about. If you want to jump right in without touching a manual or reading a single page, you can do so. If you want to browse the museum, read the manual from cover to cover, and take notes while doing so, you can. The execution of this game is very smooth, and I am glad to have the genre introduced to me in such a skillful manner. I would get into more specifics on why this game is so good, but I'd rather have you check it out for yourself and see. You'll thank me for it.
Graphics and Sound
As I said before, the multimedia aspect of the game is well done. On the battlefield, it feels almost as if you were looking at an old diorama or reenactment model, but as soon as you hear the rebel yell of the soldiers and see the gunsmoke and aftermath of an attack, you will feel differently. All individual skirmishes are accompanied with video (and of course audio) footage from civil war reenactments, with hundreds of men dressed in period costume and carrying period weapons, pulling you into the game. Even if you feel that the video gets in the way or is occasionally repetitive, you can simply turn the battle video off with the click of a button. In addition, the multimedia found within the historical archive is well-produced and properly chosen, providing a great deal of atmosphere to an already well-done product. Also, the artwork for the manual and screen backgrounds is both appropriate and very stirring. It is done by Mort Kunstler, who has received several awards for his beautiful depictions of the chaos that was America's Civil War.
Robert E Lee Civil War General Game Free
System Requirements
486-DX 33MHz, 8 MB RAM, 12 MB hard drive space, 2X CD-ROM drive, mouse, SVGA 640x480@256 colors, SoundBlaster or compatible, Windows 3.1 or Windows 95
Reviewed on: P-133 w/ 16 MB RAM, 4X CD-ROM drive
Robert E Lee Civil War General Game Free Download
Bottom Line
To sum things up, the interface is intuitive, the graphics are good, the multimedia adds another dimension to the game, and I just can't find anything I didn't like about the game. I found so much more in this game than I had expected, and hope that Sierra makes more quality games like it. While it may not find as wide an audience and is not as long-lasting a classic as genre-setters like Civilization, Doom, and SimCity, this is an excellent game. It is the best of its kind that I have played and I give it a 92. This game grabs you and does not let go, and it deserves every single point it gets. If you want to find yourself pulled into a different era, faced with both the small and large-scale challenges of the Confederation, battling with both brawn and brains, this is the game for you. Even if you aren't sure if that describes you, buy this game anyway. You will like it. Very much.