Non Lethal Dmg Dnd 5e

Given their insidious and deadly nature, poisons are illegal in most societies but are a favorite tool among assassins, drow, and other evil creatures. Poisons come in the following four types: Contact: Contact poison can be smeared on an object and remains potent until it is touched or washed off. Eladrin 5e Fey Step. Eladrin are in the DMG. High elves are just another elf, incorporated into the FR cannon. As for 'fixes', eladrin still exist in the FR cannon but are obviously rare in the FR as they come from the Feywild, and generally remain there. Additional content to extend Aurora.

Non Lethal Damage Dnd 5e

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Non Lethal Dmg Dnd 5e Spells

Non Lethal Dmg Dnd 5e

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It seems that there's something missing in the description of nonlethal damage in the core rules; or at least I can't find it. Can a character die of nonlethal damage? The player's handbook states 'When your nonlethal damage exceeds your current hit points, you fall unconscious.' That's pretty much it. There are lots of environmental effects in the DMG that deal nonlethal damage which should, realistically at least, potentially lead to death such as starvation, suffocation, smoke inhalation, ect. Unfortunately only excessive heat damage seems possibly fatal: 'characters reduced to unconsciousness begin taking lethal damage...'
I can't find anything on this subject in the WotC errata or FAQ. Is it clarified anywhere else in the core rules? The simple thing to do is to assume the addendum to heat damage applies to all instances of nonlethal damage, but that'd be a house rule I suppose. How have others handled this issue?