Any time the character deals damage with a sneak attack, that target takes damage equal to the character’s sneak attack bonus damage on the character’s next turn as well. Back to Main Page → 3.5e Open Game Content → System Reference Document → Feats. Open Game Content ( place problems on the discussion page).
- I love lingering injuries and think every party should use them, regardless of if it is a 'grimdark' campaign or not with one caveat: if you are playing in a traditional 5e setting (Ferun or something like that) make high level healing available to the party.
- Over complicated d&d (5e. Lingering Injuries in D&D 5th Edition The rules for lingering injuries are on page 272 of the DMG; they are not particularly good or bad, just a bit fiddly for my taste. Here a quick, dangerous and straightforward, alternative, that requires no extra bookkeeping in addition to what is already in the character sheet.
Lingering Injuries Dmg 5e
From D&D Wiki
Dnd 5e Dmg Lingering Injuries Table
Jump to: navigation, search
This material is published under the OGL |
Lingering Damage [Epic]
Prerequisite
Sneak attack +8d6, crippling strike class feature.
Benefit
Any time the character deals damage with a sneak attack, that target takes damage equal to the character’s sneak attack bonus damage on the character’s next turn as well.
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Feats
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith. |
Retrieved from 'https://www.dandwiki.com/w/index.php?title=SRD:Lingering_Damage&oldid=350912'